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Week Twelve

For Week Twelve, I learned the Unit 5 Creating Visual Assets in DesignLab

Using images in user interface

Choosing photos that are appropriate for a project

  • Check brand guidelines for the use of illustration and photography

  • More than one image

  • -> cohesive set

  • -> from a single source (Unsplash)

  • -> filter work by photographer

  • -> commission own project

  • Foreground/background

Placing text on an image

  • Contrast

  • Apply semi-transparent overlay on top of an image

  • Keep the original image, add graphical elements (like a square) in a particular way

  • Darker one area of the image

  • Blue technique - contrast the text

Placing controls on an image

  • Directly on an image/outside

  • If on an image:

  • Use relatively large filled shape 

Cropping images

  • Crop or frame images in a consistent way

Apply consistent image treatment

  • Duotone effect: contrast levels within an image and map them to a gradient of colors -> unify images to the brand color

 

Icons in Interface

Icon - graphical metaphor 

Pair icons with text labels

Formats/Libraries:

Icon Font/SVGs

Typeface 

Tips for designing icons from scratch

  • Pick a style (detailed/minimal/outline/filled

  • Define a grid (grid size/padding/placement and density)

  • Outline text elements before exporting the SVG icons

  • Simplify the naming scheme and folder structure 

 

Responsive logos in User Interfaces

For mobile / web etc.

  • Remove the text

  • Simplify the details

  • Bring elements of the main logo into a smaller, more icon-like logo

 

The logo design process

-1. Scoping  (get info from the client)

  -  function/members/audience/adjectives/messages/goals/fears/motivation/examples of existing logos/brands/competitors

-2. Writing the brief

-3. Research and sketching

-4. Presenting a selection of ideas to the client

-5. The final logo set

Simple but meaningful

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